class AlarmHandle Active alarm identifier.
| | AlarmHandle (void) construct a handle. |
| | AlarmHandle (const AlarmHandle& x) Copy constructor. |
| | AlarmHandle (long x) Hate to do this, but it's really hard to get around it |
| | ~AlarmHandle (void) Destructor. |
| | operator= (const AlarmHandle& x) Assignment operator. |
| | operator< (const AlarmHandle& x) const Comparison operator (less than) |
| | operator== (const AlarmHandle& x) const Comparison operator (equal to) |
| | operator! (void) const Test for invalid state. |
| | getUnique (void) generate a unique handle |
| | getInt (void) const Get integer version of handle. |
The AlarmHandle class defines an identifier used by the Alarm Manager to refer to a specific active alarm.
AlarmHandle(const AlarmHandle& x)
explicit AlarmHandle(long x)
~AlarmHandle(void)
AlarmHandle& operator= (const AlarmHandle& x)
bool operator< (const AlarmHandle& x) const
bool operator==(const AlarmHandle& x) const
bool operator!(void) const
static AlarmHandle getUnique(void)
long getInt(void) const
; Modified
alphabetic index hierarchy of classes
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